The game also supports multi-monitor set-ups, and has custom configuration options for both mouse/keyboard and gamepad. Anyway, you can turn this off if you wish. Ubisoft say this process will be invisible to the player “in most cases,” but I’ve never seen a dynamic resolution system that wasn’t petty obvious. There’s also confirmation of 21:9 ultra-wide resolution, and the ability to alter the FOV.Īssassin’s Creed Origins will have (optional) Dynamic Resolution Rendering, which will alter resolution on the fly in an attempt to keep up with your selected target frame-rate (30/45/60/90/uncapped). 4K support is in, as long as you have a powerful enough PC (specific specs for 4K aren’t included, so it’s hard to say how powerful we’re talking here). Sounds like Origins will have an in-built benchmark that records FPS, GPU and CPU usage (kind of like MSI Afterburner, I guess), so you should be able to see what sort of impact settings changes are having on your machine. It’s not comprehensive, but it touches on plenty of points of interest. Ubisoft have written up an FAQ covering the recommended PC system specs for Assassin’s Creed Origins, and a few of the included settings.